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Concord dev reflects on the last 8 years of development, 'We don't get a lot of launch days in our careers'
By Elie Gould published
News It's about the destination.

Inzoi Character Studio is almost obsessively beautiful, giving everyone a perfectly pouty lip and everything
By Lauren Morton published
GRWM Inzoi's character creation is gorgeous but not quite as in-depth as I'd assumed.

The creators of Blasphemous are making a real-time tactics game about escaping from a haunted Spanish monastery
By Rick Lane published
News The Stone of Madness launches next year

World of Warcraft: The War Within early access release time and release date
By Tyler Colp published
Launch times Here's when the MMO's 10th expansion goes live in your time zone.

Today's Wordle answer for Thursday, August 22
By Kerry Brunskill published
regular riddle Help with today's Wordle if you need it.

Black Myth: Wukong has the most bombastic action game opening since 2010s greats God of War 3 and Asura's Wrath
By Wes Fenlon published
Strong Start Black Myth's exciting first few minutes have me nostalgic for some all-time greats.

Let's all just pretend that the Borderlands 4 reveal came at a better time
By Lincoln Carpenter published
Oof Timing can be tragic.

Journey to the Savage Planet developer says Google only wanted 'monstrous' games with major licenses for Stadia: 'They were very strange'
By Andy Chalk published
news Typhoon Studios co-founder Alex Hutchinson says Google didn't really have much of a taste for game development.
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